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For Enterprise

Building a player first framework for repeat success

80% of companies rely on one title to support the business. Not anymore.

Hero 3

Trusted by global game studios & publishers

Client 2k games
Client supercell
Mygames blk
Client superhot
Raw Fury blk
Thunderful Publishing blk

Foster autonomy & alignment across departments

Repeat success requires a player-first framework which ensures feedback takes centre stage in all discussions across all teams, can be gathered effectively and is consistently actionable at every development stage to deliver ‘Shooting Stars’.

Feature Framework

Remove team frustration and drive growth

Enable your organisation to remove the internal barriers to long term sustainability.

Feat test 08

Put players at the heart of the decision making

UX isn’t a short term fix - it requires a long term investment to transform results!

Feat test 09

Improve team effectiveness

Intelligence that assists your organisation/team’s workflow to deliver impactful insight in less time.

Take action 03

Partners in your success

Enterprise plans include FREE ongoing support to help ensure repeat success.

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Tailored Onboarding to Get You Up-and-Running Smoothly
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Access to the customer success team
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Regular Strategy Reviews to Keep You on Track
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Live Chat Support to Help With Any Hiccups

Our clients have experienced

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    Increase in revenue from live titles
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    Reduction in games killed at soft launch
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    Increase in staff retention

Alter success for everyone

"Releasing our latest SUPERHOT title was a tricky endeavour. Go Testify supported us out in two key areas. Their services really helped validate our player assumptions before we pulled the trigger and committed to a large launch. The additional playtesting and market validation also increased the team’s confidence before signing off on our marketing activities."
Client superhot
Alastair Hebson
Head of Business & Publishing, SUPERHOT

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